
Splinter Cell: Double Agent watered down the intricate light and sound meters of Chaos Theory, and Conviction takes it a step further by making Sam more nimble than ever – both in general movements such as crouch walking and moving from cover to cover as well as parkouring across pipes and shimmying across ledges.

Sam Fisher himself feels great to control, with smooth and responsive animations that serve to make the overall pace of the gameplay faster. However, a standout highlight is a way in which all relevant information regarding the objectives and tutorials are plastered on the game world itself – which gets the job done without resorting to boring menu screens unlike previous entries in the franchise. As the first Splinter Cell built from the ground up for the PS3 and Xbox 360, the environments and character models look a lot more detailed with high-resolution textures and better lighting. However, judging the game on its own merits reveals a number of thoughtful design decisions that all serve to provide a different experience within the Splinter Cell umbrella – which many fans – including myself – have fallen in love with over the years.įor starters, the presentation is a notable step-up from previous entries in the series. For this reason alone, Splinter Cell: Conviction remains a contentious point for fans of the series. Getting anywhere without a firm understanding of the game’s interweaving systems was a death sentence in both of these games, which obviously enough requires a fair bit of trial and error as well as perseverance, both of which were thrown out the window for Splinter Cell: Conviction. With Double Agent and Chaos Theory before it, the series had established its brand of stealth as a thinking man’s game.

Context is of the utmost importance here, since Splinter Cell’s history has a lot to do with what became of Splinter Cell: Conviction. Splinter Cell: Conviction, which was one of the later entries in the franchise, is generally considered to be the most divisive, as some fans of the series consider it to be the black sheep of the franchise and others – one of the best.

Tom Clancy’s Splinter Cell is arguably one of the best stealth-action franchises in recent gaming history, which much like its contemporaries has been lost to the shadows for quite some time now.
